Eric Will
UI, UX Art & Design
Graphic Design
Concept Art
I have 25 years of AAA game development experience with a career spanning: Electronic Arts , Id Software , Microsoft
Game Studios and Meta's Reality Labs. Passionate about UI / UX , human - machine interface , graphic design and
visual futurism. I'm always interested in creative people, and projects that challenge conventional expectations.
Contact me to start a dialogue.
Shipped Titles:
Role:
Meta Reality Labs (Camouflaj)
  • Batman Arkham Shadow (VR) (2024)
Sole UI Artist + UX Designer Asset Creation + Engine Integration
Vis-Dev Concepts + Explorations
Custom Shaders
Microsoft Game Studios (343)
  • Halo Infinite (2021)
  • Halo 5 (2015)
  • Halo 4 (2012)
UI Concept + Vis-Dev + Graphic ID Asset Creation + Engine Integration
Logo Design + Graphic ID
Cinematic Storyboarding
World Building
Id Software
  • RAGE (2010)
UI Artist Weapon ADS Concepts
Menu Concepts
Graphic ID
EA Chicago
  • Def-Jam : Icon (2007)
  • Fight Night 3 (2006)
  • NBA Street 2 (2003)
  • NBA Street (2001)
UI Art + UX Design Front-End + Gameplay UI Content
UI Vis-Dev Explorations
3D Environment Art
Toolbox:
Content
- Substance Designer
- After Effects
- Photoshop
- Adobe XD
- Illustrator
- Blender
- Houdini
Engine
- Unreal (In Progress)
- Slipstream (Halo)
- Id Tech 5
- Unity
Production
- Confluence
- Perforce
- Figma
- Miro
- Jira
A.I.
- AI Video/Audio Gen
- Image Gen / LoRA
- Rapid Prototyping
- LLM Workflows
Special Interests:
- Graphic Design & Fontography
- Visual & Cassette Futurism
- Cyberpunk Industrialism
- Japanese Illustration
- Dark Science Fiction
- Automotive Design